NCERT MCQ Solutions for Class 4 English Santoor Chapter 8 The Lagori Champions of Unit 3 Fun with Games for Session 2025-26. Class 4 English MCQs cover important topics like character roles, traditional games, vocabulary (opponent, referee, teamwork) and grammar (sentence formation, question identification). These MCQs help students recall story events, understand cultural games like Satoliya and practice values like unity and sportsmanship. Designed for quick revision, the solutions also include sequencing activities and word puzzles, making learning interactive, engaging and rooted in real-life experiences.


Class 4 English MCQ Solutions
Class 4 all Subjects MCQ Solutions

MCQs Help Recall the Story and Its Characters

Class 4 English Santoor Chapter 8 tells the story of children preparing for and playing a traditional Indian game called Lagori. Characters like Prakash, Ravi, Deepa and Imran make the story lively. MCQs such as “Who is the captain of the Sundarpur Tigers?” or “What is Lagori also called in Rajasthan?” help students remember character names, roles and cultural facts. These MCQs build comprehension by turning important details into quick questions. They also keep students engaged and help them follow the story’s sequence better.

Class 4 English Chapter 8 MCQs Reinforce Cultural Learning

Students learn how games like Lagori connect different states, names (Satoliya) and bring people together. MCQs based on lines like “What did villagers do after the match?” or “Who were the Green Warriors?” test understanding of sportsmanship, sharing joy and cultural diversity. NCERT Textbook Solution MCQs promote awareness of Indian traditions and local games, helping children value teamwork and respect in competition. They also encourage discussions about community bonding, which is often lost in today’s digital play.

Class 4 Santoor Chapter 8 MCQs Support Vocabulary Development

Class 4 English Santoor Chapter 8 includes vocabulary like referee, opponent, dodged, teamwork and boundary. MCQs asking for word meanings or opposites help children connect new words with their use in the story. Grammar exercises such as rearranging sentences or identifying questions versus statements are also included. MCQs here test concepts clearly, like “Which sentence is a question?” or “Choose the correct meaning of ‘opponent’”. These short questions help students practice grammar rules in a fun and focused way, without needing long explanations.

MCQs Build Logical Thinking and Sequence Understanding

One of the activities asks students to number the events of the match in order. MCQs can easily assess this by presenting a shuffled list and asking, “What happened after Deepa’s first shot?” This encourages logical thinking and sequencing, important for reading comprehension. Class 4 English Santoor Chapter 8 MCQs also help with memory and attention to detail, as students recall the exact flow of the story. Matching events with characters through MCQs turns revision into a game-like experience.

Class 4 English Santoor Chapter 8 MCQs for Real-Life Values

The final sections of Class 4 English Santoor Chapter 8 ask students to create team names, badges and share experiences with traditional games. MCQs related to this can ask, “Why did the referee raise both captains’ hands?” or “Why was Lagori more fun than video games?” These questions test more than memory they build values like fairness, appreciation and emotional intelligence. Students learn to think beyond the page. Such MCQs make the story meaningful, and teach how games can bring joy, unity and pride in our culture.

What is the purpose of Class 3 English Santoor Chapter 8 MCQ?

The MCQs in Class 4 English Santoor Chapter 8, The Lagori Champions, help children understand a real-life game-based story while testing their reading skills. These questions help learners recall details like who played, what rules were followed and how teamwork led to success. MCQs also check whether students understood the story’s values like sportsmanship and unity. By making learning short and objective, MCQs help Class 3 students enjoy studying without the pressure of long answers, while also keeping the focus on traditional Indian games.

Can Class 4 English Santoor Chapter 8 MCQs teach real-life lessons too?

Yes. MCQs from Class 4 English Santoor Chapter 8 are not just about the game they also bring out real-life lessons. For example, students may be asked, “Why did the referee raise both captains’ hands?” This encourages them to think about fairness, appreciation and team spirit. Such MCQs help children develop emotional understanding and empathy. They learn that winning isn’t everything—kindness and cooperation also matter. These lessons stay with them long after the story is over.

How can teachers and parents use Chapter 8 MCQs for practice?

Teachers can use Class 4 English Santoor Chapter 8 MCQs as quick oral questions after storytime or as written classwork for revision. Parents can use them for bedtime quizzes or Sunday morning games. Asking “Who stacked the final stone?” or “What is Satoliya?” makes revision enjoyable. MCQs are short, focused and ideal for Class 3 learners who are still building confidence with reading. They also help parents and teachers check learning without stress, making education part of everyday conversation.